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No Man's Land
Original Airdate: July 14, 2006
Reviewed By Diesel Micky Dolenz

Summary | Review | Screen Caps | Cast | Guest Cast | Creative Staff

Summary

We pick up with the last moments of last season's "Allies," with a few scenes added in. When last we left him, Lt. Col. Sheppard's F-302 had disappeared without a trace when the two Wraith hive ships jumped into hyperspace. With the added scenes, we learn that Sheppard somehow landed his F-302 on one of the hive ship's surfaces and made the jump. As a refresher, Ronon and Dr. McKay are captives on one of the hive ships, both of which are en-route to Earth.

Even though the Wraith have upgraded their FTL drive, Dr. Zelenka reports that due to the organic nature of the ships, they'll have to make stops to recover from hyperspace radiation. Weir wants to calculate where they'll stop and try to intercept the Wraith. The Daedalus sustained heavy damage, so Weir assigns the Orion to accompany the Daedalus. Even so, with neither ship in fighting condition, it may well be a suicide mission.

Inside the Wraith ship, Ronon struggles against the bonds of his cocoon while McKay figures out what's happened and wallows in self-pity. Michael visits the Queen and complains that he wasn't in on the plan to betray the humans. The Queen tells him he's only still alive because he may yet be useful. Apparently they no longer trust him because of having once been turned into a human. He leaves and attempts to do some work, but is barred from entering his work area.

Dr. Weir reports their plan to Gen. Landry. They've calculated where and how long they believe the Wraith ships will pause. If the Daedalus and Aurora launch on time, they should be able to catch the Wraith before they reenter hyperspace. Gen. Landry likes the sound of the plan, but the International Oversight Advisory wants Weir to report to them in person immediately. Weir reluctantly steps through the gate for Earth, leaving Teyla to handle things in her absence.

The two Wraith ships drop out of hyperspace somewhere outside the Pegasus galaxy. Sheppard, who had briefly considered trying to attack the Wraith ships while still in hyperspace, tries to raise McKay or Ronon on their radios. Instead, Michael answers his call. He tells Sheppard that McKay and Ronon are still alive, and says, "if you want them to live, listen to me." Sheppard isn't inclined to trust Michael. Michael tells him that he's no longer accepted among the Wraith, and probably has little time to live. Sheppard reveals his position, and Michael tells him where best to strike the hive ships.

Weir meets with the representatives of the I.O.A. The meeting does not go well. Woolsey give some half-hearted support to Weirs decisions, but the Chinese Ambassador is content to point fingers. She questions Weir's decision to send the Daedalus and Aurora after the Wraith instead of sending the ZPM back to Earth on the Daedalus to power the Antarctic weapons platform. They have an hour before the ships are ready to launch, giving them time to consider overriding her decision. First, though, they'd have to fire Weir.

On the Wraith ship, Ronon finally manages to get hold of a blade and cut through his cocoon from within. He frees McKay, but only on the condition that he stop babbling on about certain death. They're free, but have no idea of how to get off the ship and back to Atlantis.

On Earth, an wormhole opens up from Atlantis. The ships are ready to launch. Woolsey tells Weir that the I.O.A. still hasn't reached a decision. She says that's because they don't want to, they'd rather let her make the call and face the consequences if she's wrong. She gives Teyla the go-ahead to launch the mission as planned. The Daedalus has shields at 100%. Col. Caldwell orders all their nukes loaded into the missile bays, and orders that safeties be overridden to allow all of them to be launched at once upon exiting hyperspace. Maj. Lorne commands the Aurora, which has hyperdrive, but no weapons or shields as yet. He'll have 13 hours in hyperspace to fix that.

Sheppard launches his attack. He takes out the hyperdrive of one ship with a single missile. Both ships launch darts to intercept him, and he's hit before he can reach the second hive ship. The shot destroys one of his wings, and sends him into a spin.

Ronon and McKay decide to try and find a control panel from which McKay can overload the ship's engines. Sheppard's ship is picked up by one of the hive ships, and he's taken to the Queen. Michael intercepts him and convinces the guards that he's been ordered to take Sheppard himself. Michael's plan is to try and get to a transport ship. First, they'll go free Ronon and McKay (who, of course, have already freed themselves).

The Daedalus drops out of hyperspace and launches everything they have at one of the hive ships (the one that Sheppard, Ronon and McKay are on). The darts intercept most of the incoming missiles, but one makes it thought, causing serious damage. The second hive is still 100%, though. Moments later, the Orion arrives. The second hive fires on it, but they've managed to get their shields up. They launch drones at the second hive, but have to divert power from their shields to do so. The drones destroy their hive, but the Aurora, with no shields, gets targeted by the remaining hive. The Daedalus moves to intercept, but is too far away to help. Lorne requests an emergency beam-out of all personnel to the Daedalus.

Michael and Sheppard discover that Ronon and McKay have escaped. They track them down at a control station where McKay is attempting to find something not damaged to override. Ronon isn't too keen on trusting Michael, even after Michael gives him back his blaster, but Sheppard orders him to cooperate. They all head off in search of the transport ship.

They launch the transport ship and immediately come under fire from the hive ship. In the distance, we see the Orion go up in flames. Lorne goes to the Daedalus bridge in time for the Daedalus to detect the transport ship. Sheppard transmits from the transport ship, identifying himself and the other passengers. Caldwell has them all beamed onto the bridge. Michael broke the hive ship's jamming code before they left, meaning that they could beam a nuke on board... if only they still had one.

The Daedalus concentrates its fire on the hive's launch bays, creating several secondary explosions. The hive stops firing. Unfortunately, the Daedalus has sustained severe damage as well, with shields depleted and life support offline. Under current conditions, they'll suffocate in nine hours. McKay and Zelenka get onto supervising repairs, but it doesn't look promising.

Sheppard survey's the damage from an F-302. There are too many breaches to repair. With the only supply of atmosphere anywhere near the Daedalus being the Wraith hive ship, Sheppard suggests attempting to board it and commandeer it. Michael points out that they would be vastly outnumbered... unless they use the retrovirus gas. The gas canister is still onboard from when they believed they were going to use it as part of their "alliance" with Michael's Queen. The order is given to bring the Daedalus into beaming range.

On Earth, Weir and Landry commiserate over the IOA's interference and oversight, with Weir being under the impression that the Wraith are still on their way and her people are dead.

With CO2 levels getting dangerously high, a team is beamed aboard the Wraith ship despite the fact that the gas has barely had enough time to work. They discover that many of the Wraith killed each other as the gas hit. A surviving Wraith is discovered partially transformed and having no memory. The Queen is found slumped on the floor. Maj. Lorne goes to check on her and she grabs him by the throat. Some Wraith are apparently immune to the retrovirus, something McKay recalls that Dr. Beckett thought might be a possibility. Sheppard guns her down, and gives Caldwell the OK to beam the crew of the Daedalus over.

To Be Continued...

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Review

Stargate Atlantis is back and Earth is safe, at least for the moment. Or course, getting everyone back to Atlantis isn't going to be easy, but that's left for next week. Give credit to the creatives for producing an entertaining, if somewhat logically flawed, conclusion to last season's cliff-hanger. The pace was set nicely, and not all the plot points were telegraphed. The solution to the Daedalus' life-support problems was a nice tie-in with last season's finale.

That's not to say that there weren't problems, of course. There were several moments that were broken by the sheer illogic of the situation. Firstly, how likely is it that Sheppard could get close enough to a hive ship to actually land on it and engage clamps? As an aside, I liked the little flashback to the discussion between McKay and Zelenka about maneuvering while in hyperspace, and the way Sheppard wasn't paying attention.

Another plot hole opens up when we find Michael alone in his quarters with all of McKay and Ronon's gear. Why would it be stored in his quarters? For that matter, if the Wraith don't trust him anymore, then why would he be allowed to be alone with it regardless of where it's stored? Add to that the lack of a guard on Ronon and McKay. I know they're in cocoons, but they're not asleep. If your enemy is conscious (and even if he's not) you watch him, no matter how secure the cell.

Another major problem occurs when the Daedalus manages to destroy the hive ship's launch bay before becoming disabled herself. I get that they managed to take out the hive's weapons with the secondary explosives, but what about all those darts? There wasn't a single dart left out there to attack once the Daedalus moved into beaming range?

Protestations aside, though, it's good to have a new season underway, and this episode did a good job of reestablishing the atmosphere between characters that makes it enjoyable to watch. It also set up an interesting situation for the next episode to deal with.

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Grade: 8/10

Screen Caps (Click for larger image)

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Cast:

Joe Flanigan as Lt. Col. John Sheppard
Torri Higginson
as Doctor Elizabeth Weir
Rachel Luttrell
as Teyla Emmagan
Jason Momoa as Ronon Dex
Paul McGillion
as Dr. Carson Beckett
David Hewlett
as Dr. Rodney McKay

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Guest Cast:

Connor Trinneer as Michael
Robert Picardo
as Richard Woolsey
Kavan Smith
as Maj. Lorne
Tamlyn Tomita
as Shen Xiaoyi
David Nykl
as Dr. Zelenka
Gary Jones
as Sergeant Harriman
Brahm Taylor
as Lathan
Scott Heindl
as Merrick/Wraith
Christopher Heyerdahl
as Male Wraith
Andy Maton
as English Ambassador
Mitch Pileggi
as Col. Caldwell
Beau Bridges
as Gen. Landry
Andee Frizzell
as Hive Queen
Kirby Morrow
as Daedalus Tech
Angelique Naude
as Young Female Scientist

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Creative Staff:

Written by Martin Gero
Directed by Martin Wood

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