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Regeneration
Mission Date: March 1, 2153
Original Airdate: May 7, 2003
Reviewed By Paul Pytlik
Summary | Review | Screen
Caps | Cast | Guest
Cast | Creative Staff
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Summary
A transport cuts through a snow storm high in the Arctic
Circle, to deposit a team of researchers. Trudging through
the white out conditions, the team makes their way into
a dense debris field. After digging through the snow, they
uncover two cybernetic bodies, frozen and perfectly preserved.
They soon discover that the two bodies don't belong
to the same species, that neither are in their database,
an incredibly sophisticated arm belonging to one of the
bodies, alloys in the debris not recognized by any scan,
and a curvature that suggests that the ship that brought
them to Earth was a perfect sphere, six hundred meters
in diameter. They also uncover that the debris has been
buried for almost a hundred years. Further testing of the
bodies later shows that they are regenerating, rebuilding
and repairing the damaged cells. Already the arm they found
is as good as new. One of the team is uncomfortable with
this, and recommends refreezing them until they know more.
Because it‘s not known whether this will damage the
bodies, the suggestion is turned down. They transmit their
findings to Starfleet, and continue exploring the area.
One night, as one of the researchers is working late, he
is surprised to see signs of life from one of the bodies.
As he gets closer, the body opens its eyes. Outside, the
other team members hear gun fire. Rushing back to the camp,
they find the researcher gasping on the floor. Rushing
to get a med kit, they come face to face with one of the
bodies, standing up and decidedly not dead.
Back at Starfleet Headquarters, Admiral Forrest is told
that the Science Council hasn't heard from the A6
Expedition in three days. Concerned, Forrest orders a shuttle
prepared immediately. Upon arrival, all that's found
is a destroyed, snow covered camp. The admiral contacts
Enterprise, and informs them of the situation. An Earth
tracking station spotted the Arctic Transport leaving orbit
at a heading that would put it within a half dozen light
years of Enterprise. It was traveling at warp 3.9, a significant
improvement over it's usual top speed of 1.4. They
also send all the data the researchers uncovered, which
Phlox and Reed begin looking over.
Soon, the ship receives a distress call from a Tarkalian
freighter that is under attack from the run away transport.
When Enterprise arrives, they are able to beat off the
transport, but there are only two erratic life signs left
onboard. Archer sends a shuttle pod over to retrieve them.
They discover that the Tarkalian's have been infected
with nanoprobes, and though Phlox cannot remove them, he
begins to try to find a way to slow down their progress.
Archer returns to his ready room, and searches in the
database for a file that he's reminded of. When he
was a child, he was obsessed with knowing everything about
Cochrane. He'd given a commencement address, eighty-nine
years ago, in which he spoke of what really happened during
first contact. It included the telling of a cybernetic
alien force whose ultimate goal was to enslave the human
race, and humans from the future who‘d come to stop
them. However, he was widely regarded as a drunk, so no
one took him seriously. Years later, he recanted his story.
Back in sickbay, the aliens come to. Only briefly disoriented,
they attack the security guard and Phlox, whom they inject
with nanoprobes. They escape into the jefferies tubes,
where they make their way to the warp field regulators
and begin to reconfigure them. Reed and a security team
try to stop the two, but the aliens adapt to their weapons.
The team is forced to retreat, and Archer opens the outer
hatch, blowing the aliens out into space. They then set
a course following the transport, armed with the knowledge
of a weak spot in their outer hull. Reed meanwhile begins
looking for a way to increase power for the phase pistols.
Phlox believes he's found a way to flush the nanoprobes
from his system, but it will require a large dose of omicron
particles. He gives a neurotoxin to Archer with instructions
to use it against him if the procedure fails. He'd
rather die than live as a mindless machine. Enterprise
catches up to the transport, but before they can fire it
sends an activation code that disables a number of systems,
including weapons. Archer and Reed use the transporters
to beam over to the transport, where after battling a number
of drones, manage to plant a bomb next to an EPS manifold.
It knocks out some of the transport's systems, but
they are quickly repaired. Tucker uses the time to restore
weapons, and Archer orders the other ship destroyed.
Phlox's treatment is a success, but he reports that
during the time the nanites were inside him, he heard voices
repeating the same thing over and over. After computer
analysis, Archer finds that the transport was relaying
Earth's coordinates deep into the Delta Quadrant,
possibly to their home world. T'Pol notes that it
would take two hundred years to reach it's destination,
leaving Archer to wonder if they've only put off
the invasion to the twenty-forth century.
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Review
I'm torn on this episode. On the one hand, it was
pretty good, certainly better than the last few Borg episodes.
On the other, it should have never happened, at least not
until much later in the show's run. I liked quite
a few points in this episode, but on numerous other occasions
I was left scratching my head wondering why they couldn't
have found a better way to do this or that and get across
the same point. Much of it just came off as clumsy to me.
For the sake of the story, I'm willing to disregard
that it should have been natural for Picard to scan for
debris, or even bodies, since they still would have been
giving off life signs until they froze. But the debris
field seemed much too large to have been left over from
the explosion in First Contact, and it was concentrated
in a very small area. It looked more like a destroyed building
than a crashed ship. In fact, it looked eerily similar
to what was left of the World Trade Centers. The bodies,
both on the surface and intact, where within a couple of
meters of each other. That's either an amazing coincidence,
or there are in fact more bodies tossed about the landscape.
Either that, or the polar bears just got the rest of them.
What happened next to the debris field, after all this?
There's much still to be learned from it, like the
odd alloys, not to mention a transwarp coil that's
still emitting a warp signature. Though it's a loose
thread, I actually hope we never find out.
The researchers also send an awful lot of data to Starfleet,
as well as loads of pictures and scans of the bodies. This
seems to be an odd choice to make, since the writers were
trying to make this fit into the rest of Borg history.
Couldn't the story have worked just as well had no
data been sent before the researchers were assimilated?
No useful information was gleaned from it that helped Enterprise,
other than the fact that the arm isn't, in fact,
a weapon. But now all of this has been gathering dust for
hundreds of years because no one seems to have catalogued
it, and it served no purpose to the story.
Another thing that stuck out like a sore thumb was the
number of shots the Enterprise crew managed to get off.
Now, the brothers and sisters of these drones only took
two or three shots to adapt to phaser fire. When Reed encounters
the drones, he manages to get off two shots. Good so far.
He then decides that now that the ship's at a state
of emergency, and Trip could really use a hand repairing
sabotage to the ship, that now would be a good time to
tinker with the phase pistols. Letting slide the fact that
he manages to increase power considerably in a few hours,
and the fact that he never thought to try this before,
and the fact that it works (maybe he never read the instructions
that explained the ‘power dial'), he and Archer
manage to get off, not two, not three, not even four, but
seven before the drones decide it would be a good time
to adapt. Odder still is the fact that, though the drones
that board Enterprise only take two shots to adapt (combined,
that's nine shots from turning up the power on what's
essentially a super-soaker to the Borg), Archer still gets
off three more shots after this adaptation! Worf really
should have looked up this Reed guy. The scene did offer
an amusing first though: the first Borg tackle. Janeway
should have tried that manoeuvre. Also featured was the
first drone tube plucking since ‘Descent'.
An odd choice, though more of a nitpick, is why was the
missing team reported to Admiral Forrest? One ship, one
admiral? Show us some more of Command, not the same guy
over and over. His reaction is puzzling as well, looking
concerned and slightly panicked, sending a shuttle straight
away. Couldn't the Science Council have just sent
someone to check up on them themselves? Or don't
they have a Metro-Pass?
But the biggest groaner was the speech Archer searched
out on the database. It certainly puts to rest the question
of whether Picard wiped Lily and Cochrane's minds,
though not why they didn't. Why not find a more believable
way of having this turn up in the database, if have it
show up at all.
Lemmie get this straight, Cochrane gave a commencement
address (where his level of sobriety was in question),
where he actually mentioned this?
"You're about to enter the next stage of your
life. There will be challenges, but you must rise to these
and fulfill your full potential. Be all that you can be.
Just do it. I remember the day that I rose to the challenge.
I'd just finished a night of binge drinking, when
the Earth was attacked by zombie robot hybrids from the
future. Luckily, I had my four years at college to fall
back on, not to mention a band of human astronauts, from
the future as well..."
I'm sure whoever was asleep in the audience certainly
perked up at that bit. If he's still known as a drunk
in Archer's time, when exactly does he become a respected
and idealized man Picard‘s crew expected? And if
he was such a joke (I can't imagine him having much
credibility after that), why play that recording of his
at Enterprise's launch, as seen in "Broken
Bow". It seemed an odd choice. Archer's father
knew Cochrane once, right? Why not have used that to somehow
get a vague awareness of the Borg into the son? It certainly
would have been more believable, an fit in better had he
confided in Archer's father. Plus, it cleans up that
nasty database problem.
What was the point of Phlox's ‘infection'?
It offered no character development or real interactions
beyond Hoshi's brief scene with him. It ended up
just a lot of meaningless filler, since we weren't
even with him long enough to get a feel for his plight.
Another odd choice was his giving Archer the neurotoxin
to ‘put him down', only to have Archer not
even be there when the procedure was occurring. Was the
captain suppose to run down there in the middle of a heated
battle to kill his doctor? This could have made an interesting
episode on its own, but instead it's wasted. This
also would have been the perfect time for a crew death,
such as that security guard that almost got it between
the eyes. Now *that* would have punched up the drama.
A few other stuff before I get on to the things I liked.
They really should decide whether to use the transporter
or not (I say not). They send a pod over to retrieve the
Tarkalians in an emergency, but transport over to the transport.
Because, hey, the time to use untested equipment that you
don't rely on or trust at any other time is in a
state of emergency, preferably one involving your ship
being sabotaged and a timed bomb. Luckily, both are present
here. Also a brain teaser is how these quasi-drones knew
their way around Enterprise, and how exactly to sabotage
it best.
I enjoyed the set up for the episode with the researchers.
Along with being well cast, there was definitely a creepy
feeling going on. When the one scientist was left alone
with the bodies, there was a certain horror movie feel
to it, like the last scene in that Halloween movie in the
coroners office (they're all mixed in my head). When
the life-monitors started beeping, there was that same
urge to yell "RUN" to the clueless guy still
standing over the body.
The evolution of the Borgified transport was excellent,
as were the rest of the effects for the show. Though these
have been standard since the beginning, they're always
worth mentioning. I also liked the return of the Borg cutting
beam, which I don't think we've seen since
Wolf 359. Hopefully the battle damage will carry over to
the next episode, such as the outer scarring on the hull.
I went into this episode knowing it had potential to be
a really great hour, maybe even becoming a classic. I also
knew that it had as good a chance (if not better), at becoming
on of those horrible disasters that you can‘t help
but gawk at, like a highway pileup or a really bad facelift.
I think what we end up with is something in between. Though
there's a seemingly overwhelming number of points
that don't work, there are those that do. Again,
this is the first good Borg we've seen in years.
However, it's enjoyment level goes down a bit on
repeat viewing, and ignorable things on first viewing become
glaring on subsequent ones. All things considered though,
it's a pretty decent hour. Just not all it could
have been.
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Grade: 6.5/10
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Screen
Caps (Click to enlarge)
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Cast:
Scott Bakula as Jonathan Archer
John Billingsley as Dr. Phlox
Jolene Blalock as T'Pol
Dominic Keating as Malcolm Reed
Anthony Montgomery as Travis Mayweather
Linda Park as Hoshi Sato
Connor Trinneer as Charles "Trip" Tucker
III
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Guest Cast:
Chris Wynne as Dr. Moninger
Bonita Friedericy as Rooney
John Short as Drake
Adam Harrington as Researcher
Vaughn Armstrong as Admiral Forrest
Jim Fitzpatrick as Commander Williams
Mark Chadwick as Male Tarkalean
Nicole Randal as Female Tarkalean
Paul Scott as Foster
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Creative
Staff:
Director: David Livingston
Written By: Mike Sussman & Phyllis Strong
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