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Unending
Original US Airdate: June 22, 2007
Reviewed by cmdr_forst

Summary | Review | Quotes | Screen Caps | Cast | Guest Cast | Creative Staff

Summary

Aboard the Odyssey, Teal'c and Mitchell train with blunted staves. More to the point, Teal'c beats on Mitchell. Daniel, meanwhile, is deep in a book, and when he comes to a door it opens, revealing Vala and a dozen or so assorted crewmen, assembled for what looks to be a killer shindig complete with streamers and confetti. Daniel is nonplussed -- it is not his birthday. Nor is it Vala's, but she is just so darn bored with life on the Odyssey and had to do something to pass the time. The two make their way to the bridge where the rest of SG-1 has assembled along with General Landry. The Odyssey has reached its destination.

Thor beams aboard and is introduced to General Landry. Daniel mentions the lack of communication between the SGC and the Asgard. The High Council wants to meet with members of the SGC. More importantly, the Asgard are finally ready to impart all of their technology, knowledge and wisdom to the people of Earth. In response to the shocked looks and questions from members of SG-1, Thor explains that, although some Asgard still believe that Earth is not ready, as a race the Asgard will soon be extinct.

(After the opening credits.)

Numerous Asgard wander through the halls of the Odyssey. Thor explains to Sam that the Asgard Computer Core will soon be totally integrated into the Odyssey. Sam asks if there is anything else that can be done to save the Asgard people. There is nothing. At a briefing, Daniel and General Landry explain to Mitchell and Teal'c that the Asgard doomed themselves by extending their lives through science. They are suffering from a degenerative disease that will claim all their lives. Before that happens, they will commit mass suicide to prevent their technology from falling into the wrong hands.

Thor explains to Sam that humanity is the Fifth Race. The hope of the future lies with humanity. He asks Sam not to be sad at the thought of the Asgard passing. She leans forward and gives the little guy a hug. Unfortunately, the Ori decide to ruin the Kodak moment -- three mother ships show up and attack. The Asgard disappear and the Odyssey takes off at sub light speed. One of the Ori ships pursues. The other two go for the planet. As Sam tries to get the hyper drive online, the Asgard destroy their planet, taking the two Ori ships with them. That still leaves the sole ship tracking the Odyssey. Hyper drive is online but radiation from the explosion must dissipate before Odyssey can jump to hyperspace.

However, the Asgard left behind some powerful energy weapons and the Odyssey is able to make quick work of the Ori ship. They go to hyperspace. Shortly thereafter, General Landry asks Sam how soon her report on how long it will take to duplicate the Asgard technology will be finished. Unfortunately, something else has come up: the hyper drive is giving off some strange readings and Sam wants to drop out of hyperspace to check them out. The moment the Odyssey leaves hyperspace, two Ori mother ships are detected.

(After a commercial.)

The Ori open fire. General Landry wants to jump back to hyperspace. Mitchell thinks it is a bit of a coincidence that the Ori were able to track them so quickly. Is it possible that the Ori themselves are helping the Priors track the Odyssey through hyperspace? The only way to find out is to turn off all the nifty new Asgard technology and see if any Ori ships show up. Disengaging said Asgard technology will require a drop out of hyperspace. Once again, the moment Odyssey leaves hyperspace, two Ori ships show up.

Sam manages to get the hyper drive back online just in time. It will take about half an hour to get the engines cut off from the Asgard core. And there is little chance the Ori will give them that much time. General Landry suggests finding a planet with a gate, beaming everyone to the surface and destroying the ship. Daniel is aghast and Mitchell is willing to fight to the death as long as somebody has a plan. And Sam thinks she does. They reach the planet, beam off most of the crew, and attack the Ori ships that inevitably show up. One ship is quickly destroyed but the Odyssey has taken heavy damage. Shields are offline and everything.

As a nasty beam from an energy weapon from an Ori ship lances through space, Sam makes a grab for a console and suddenly the energy blast stops. During a briefing, Sam explains that the Odyssey is inside a time-dilation bubble. Inside, time goes on as it should. Outside, time is s-l-o-w. There is enough food and water onboard for three months without any rationing. And it may take longer than that for Sam to build from scratch whatever she needs to adapt the Asgard technology to the Odyssey, using some of Merlin's out-of-phase technology.

After two weeks -- during which Mitchell runs the halls of the Odyssey and Vala begins to drive Teal'c mad with her incessant chattering -- things are not looking up. When the Odyssey returns to real time, it will take .86 seconds for the Ori blast to hit the ship. And none of the plans Sam has come up with, none of the computer simulations she has run, allow them to survive, let alone the Asgard core.

(After a commercial.)

The Odyssey hangs silently in space, the Ori blast far too close for comfort. Onboard, Vala cannot sleep. She knocks on Daniel's door (inasmuch as you can knock on a door with a bell) but he just closes the door. Mitchell and Teal'c continue to train. Sam replicates a cello. Daniel reads.

Later, as Vala sits and listens, Daniel laments the passing of the Asgard and the fact that life is, no matter what you do, too short. Vala agrees and removes her jacket. She approaches Daniel but he pushes her away. It has been three months. Daniel bursts into a tirade about emotions and working relationships and Vala. She sits silently, crying, as he berates her. When he has said his piece, he sits down next to her and realizes that she was not just toying with him. He reaches out and kisses her. Rrrar.

Vala exits Daniel's quarters with her clothing slightly askew just as Mitchell runs by. He goes to talk with General Landry, who is busy tending to his plants. Mitchell cannot understand what they are still doing stuck in the time bubble when they know the Ori can track the Asgard technology, meaning the Odyssey is useless. General Landry, however, is dead set against having "this" conversation again. The poor man just wants a sun lamp for his plants.

(After a commercial.)

Everyone is getting a bit antsy. General Landry stares out at the Ori blast. Vala volunteers to help Sam. Mitchell and Teal'c continue to train. At the dinner table, Mitchell suggests Superman flying really fast around the ship would get them out of the mess. Sam thinks it is a crazy thought. During a musical montage, Sam practices the cello, General Landry tends to an every-increasing greenhouse, Vala roller-skates, the team celebrates Christmas, General Landry and Mitchell play chess, Vala breaks down in Daniel's arms, Mitchell becomes increasingly frustrated and destroys his room, and time marches on slowly.

After the montage ends, a very old General Landry nearly hacks up a lung while staring out into space. It has been twenty years, according to an equally old Daniel. Sam has become quite proficient at the cello in two decades. Daniel has grown his hair out again (as has Sam) but he keeps studying, much to Sam's consternation. She cannot understand how he can continue to study things knowing that his knowledge will die with him.

General Landry passes away with a grieving Sam at his side, telling her not to give up. She leaves his quarters and embraces Teal'c (who does not seem to have aged at all). At the dinner table, the team sits silently, comforting one another as best they can.

(After a commercial.)

The members of SG-1 have grown old inside their time bubble, all grey and wrinkled. Fifty years will do that. Aside from Teal'c, they all have long hair these days. And then Sam drops a bombshell: she figured out how to reverse time in a localized field. But there is not enough power left to pull it off. Mitchell recalls the time when Sam was wounded and managed to get Mitchell to use an Ori staff weapon to power one of Merlin's devices. He proposes using the Ori blast floating outside to do roughly the same thing.

The only way to use the power from the Ori blast is to rewire the ship and let the blast hit it. Hopefully, enough energy will be absorbed to power the backwards-time-dilation-device while the ship is being destroyed. However, one of the team will have to stay old. Teal'c volunteers. He is the logical choice, aging somewhat differently than the rest. Daniel and Vala express their love for one another. Sam places Teal'c in his own localized field of time and the Ori blast hits the Odyssey, destroying it. But it worked. Time has gone backwards.

As time replays itself, Sam reaches for the console. Teal'c stops her. The ship is able to move quickly enough to not be hit by the energy blast. Back at the SGC, Vala begs Teal'c to tell her something -- anything -- about the future. In his usual, stoic manner, he refuses. As the chevrons are locked one last time, SG-1 stands in the gate room in front of the stargate and swap aphorisms. Good things come to those who wait, according to Teal'c. The last chevron is locked and the wormhole established. Mitchell puts on his hat and leads the team through the gate for yet another mission to save the universe.

And that, ladies and gentlemen, is all she wrote!

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Review

I was apprehensive about how well this episode would be able to wrap things up. Not just the current Ori storyline (it is, after all, common knowledge that the first of the upcoming direct-to-DVD movies will deal with the Ori in some way) but Stargate: SG-1 as a whole. After ten years, there is an awful lot of backstory to say goodbye to in only an hour. Having stayed away from spoilers, I had no idea if Richard Dean Anderson/Jack O'Neill would return for the final episode. Would Don S. Davis/General Hammond? What about Jonas, Daniel's replacement for a season, would we hear from him again? Would anyone mention the Furlings? Would Peter DeLuise -- long-time SG-1 director, writer and actor -- make an appearance?

The answer to each and every one of these questions was a firm no. Despite that, or perhaps because of it, the final episode of Stargate: SG-1 was really quite good. Shockingly good, in fact, considering how the last few seasons have been somewhat disappointing to me personally as a fan. The growth in the series over the years, both in characters and in the storylines, had some negative consequences despite generally being a very good thing. Much of the wonder that made the first few seasons such a joy to watch, especially the way Daniel Jackson interacted with the many and varied worlds SG-1 set foot on, faded away as the years wore on. Daniel lost his sense of awe in the face of the Goa’uld threat and all the death and destruction SG-1 saw week after week. And the show lost some of its charm.

When Stargate: SG-1 started, it was supposed to be different than most science-fiction shows. There would be little of that Star Trek technology like phasers and transporters, just regular folks going through an incredible device to do incredible things. These past few seasons, Stargate: SG-1 began feeling more and more like Star Trek what with the spaceships and the beaming and the shields going down and sparks flying and all that jazz. Granted, the goal of the Stargate program was always to find advanced technology to protect Earth from the Goa'uld. Nevertheless, it never sit well with me.

Still, the more things change, the more they stay the same. At the end of the day, regardless of who was leading SG-1 or who was in command of the SGC, in spite of the massive space battles and all the technobabble, Stargate: SG-1 was about the interaction between the members of SG-1, whoever they might be. Mitchell may not have been the greatest replacement for O'Neill, but Sam, Daniel and Teal'c more than made up for any deficiencies brought by Mitchell. And I for one loved the addition of Vala. Maybe the show should have ended when the Goa'uld were defeated, maybe not. I for one enjoyed the ride and will miss having new episodes to watch every year.

As for the finale itself, as a conclusion to the Ori storyline it failed miserably. Yes, SG-1 and Earth now have Asgard technology to help them defeat the Ori. But the Ori -- or at least the Priors and their armies and potentially Adria and her army -- are still out there. The galaxy is still in danger. But as a conclusion to the ten year legacy that is Stargate: SG-1, the episode did a great job. As I watched, I found myself comparing "Unending" to "All Good Things," the final episode of Star Trek: The Next Generation. And not just because both involved time travel and the aging of the main cast. No, I compared the two episodes because, like "All Good Things," the final episode of Stargate: SG-1 was a fine conclusion to a fine television program. At times understated, with the usual combination of emotional depth and hilarity, "Unending" ended the only way it could have, with SG-1 preparing for a mission off-world.

And finally, Vala's question about how to tell the Asgard apart -- and Daniel's reply that it is all in the voice -- is one of those nice in-jokes that longtime fans will get. Michael Shanks, of course, portrays Daniel in the series and also provides the voice of Thor.

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Quotes

Vala (to Daniel): "I'm going to go crazy and I'm taking you with me."

Vala: "Are you hearing things?"
Teal'c: "I am trying not to."

Vala (to Daniel): "You do like girls?"

Daniel (to Vala): "You better not be messing with me."

Screen Caps (Click for larger image)

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Cast:

Ben Browder as Cameron Mitchell
Amanda Tapping as Samantha "Sam" Carter
Christopher Judge
as Teal'c
Claudia Black
as Vala Mal Doran
Beau Bridges
as Hank Landry
Michael Shanks as Dr. Daniel Jackson

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Guest Cast:

Gary Jones as Sergeant Walter Davis
Martin Christopher
as Major Marks
Michael Shanks as the Voice of Thor

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Creative Staff:

Written by Robert C. Cooper
Directed by Robert C. Cooper

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